Feb 09, · If you want to move a physics object then you must do so via the Rigidbody2D API using stuff like Rigidbody2DMovePosition/MoveRotation, setting it's velocity, adding forces etc If you have a body that isn't going to move and won't respond to forces then set it to StaticNearly every game today utilizes physics in some fashion This project, Unity Physics Fundamentals, will give you the knowledge you need to understand Unity's physics engine and allow you create rich, simulated experiences First, you'll learn to work with triggers, colliders, and rigidbody parameters Next, you'll dive into working with jointsNearly every game today utilizes physics in some fashion This project, Unity Physics Fundamentals, will give you the knowledge you need to understand Unity's physics engine and allow you create rich, simulated experiences First, you'll learn to work with triggers, colliders, and rigidbody parameters Next, you'll dive into working with joi